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Run for your lives skyrim special edition
Run for your lives skyrim special edition




run for your lives skyrim special edition

but it didn't seem to match the mod description.

run for your lives skyrim special edition

When Vampires Attack - kind of worked, maybe kind of didn't? If I entered Whiterun from a building to trigger a vampire attack, I would notice that some NPCs would run and some would fight. At least I know how to uninstall the mod, clean my save with Papyrus Data Transfer tool, and then reinstall the mod in order to give it a kick in the ass to get it somewhat working again when I see NPCs that don't do what they are supposed to do.

run for your lives skyrim special edition

And a while back NPCs inside Whiterun would not use light sources except 1 guard with a torch. I spent a lot of time trying to figure out why this is happening like this. Sometimes it will allow NPCs in one part of the exterior to use torches but then I run maybe 1 cell away and NPCs in the next cell are not using torches. I've messed with reinstalling the mod to see what it would do and sometimes it fixes the guards so they do pull out torches/lanterns and sometimes it doesn't. Immersive NPC in the Dark - continually have NPCs, like the guards along the roads outside Whiterun, in the dark and not using torches. I did nothing to my mod list between the 2 saves. Don't know what that was about when he wasn't.

run for your lives skyrim special edition

I ran back to the cave and Hajvarr was mean like he should be. I solved it by loading a prior saved game when I was still in Whiterun (not the one I made while inside White River Watch cave). Loading my save game to when I was inside the cave didn't fix it. He was completely passive to my presence. Nothing I did would provoke any aggression. Here's the only post I found that describes my problem:ĥ 5 Unofficial Skyrim Special Edition Patch.espġ0 a Skyrim Project Optimization - Full Version.esmġ9 13 Unlimited Charge for Unique Items.espĢ4 18 Alternate Start - Live Another Life.NPC behavioral bug: possibly a vanilla issue - I went through White River Watch to the overlook as I entered the exterior, Hajvarr Iron-Hand was standing there. This shouldn't have anything to do with the mods I have installed, as none of them should change NPCs. Happens with everyone's hairline, hair or not, but only seems happen to people's beards and mustaches if they have one. All NPCs without head armor covering their head seem to have this glitch:






Run for your lives skyrim special edition